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Influences of a Virtual Reality Experience on Dissociation, Mindfulness, and Self-Efficacy
Cyberpsychology, Behavior, and Social Networking  (IF4.157),  Pub Date : 2021-11-10, DOI: 10.1089/cyber.2020.0223
Marta Mondellini, Stefano Mottura, Marco Guida, Alessandro Antonietti

An experiment on a nonclinical sample to investigate influences of virtual reality (VR) on dissociation, mindfulness, and self-efficacy is reported. The participants were immersed for 20 minutes with a VR system in a large virtual apartment and have been charged to look around and find a set of objects previously observed on pictures. Questionnaires pre- and postimmersion were administered to measure the levels of such psychological constructs; cybersickness was assessed as well. Results showed an upward trend in dissociation and a significant increase of mindfulness after immersion in the VR environment. No influences on self-efficacy were found. Findings are discussed with reference to past studies, where a different picture emerged, by considering possible differences due to changes in technology and context.